ABOUT

I draw upon 25+ years of combined experience in agencies and in-house designing full customer journeys from product to brand development, including deep knowledge of retail, e-commerce, retail + digital, and direct-to-consumer experiences. My focus has always been bringing to life easy to use well crafted ideas from sketch to reality. Over my career that has been the mark of success while adopting every changing technology and new tactics to do it faster to get further.

Over the years I’ve worked on integrating product, branding, and content to improve customer experiences and conversion for many fortune 500 companies and start-ups like Apple, Samsung, LEGO, Michelin, Miller Brewing, Nike, Myntra.com, Plastiq, Narvar, Warby Parker, Kin Slips, and many others. 

Much of my work from that time lives on today across Apple.com, the Apple Store IOS App, or as the original standard for many off the shelf template found on Word Press, Squarespace, Webflow, or Shopify. I have a background in art, graphic design, interaction design, motion graphics, video, 3D, graphics processing, and storytelling that helps me work across mediums from consumer hardware and software design to commerce, marketing, fashion, photography, and film.
 
At my core I’m a designer who likes to tell stories, create, and build elegant things from scratch to put in people's hands.

An image of the moon being stretched with rainbow trails

EXPERIENCE

PLASTIQ (2020)
VP / Head of Product Design
NARVAR (2018 - 2019)
VP / Head of Design Product + Brand
CHILL (2014-2018)
Interim CEO / Chief Design Officer
SAMSUNG UXCA MOBILE LAB (2011-2014)
Executive Creative Director / Head of Design
APPLE, INC.(2006-2011)
Creative Director Online Store
APPLE, INC. (2005 -2006)
Art Director Interactive
DIGITAS | MODEM MEDIA (2002-2005)
Creative Director

—HARDWARE + SOFTWARE
—MOTION + PROTOTYPING
—CPG
—DIRECT2CONSUMER BRANDS
—CANNABIS PRODUCTS & SOFTWARE
—DESIGN OPS S,M,L,XL
—FOR START UPS AND LARGE ORGANIZATIONS
—AR /VR
—VIDEO INSTALLATIONS
—ECOMMERCE
—DELIVERY SERVICES
—RETAIL + DIGITAL

—UX & PRODUCT DESIGN
—DESIGN STRATEGY
—BRAND + PRODUCT
—FULL CX STRATEGY & DESIGN
—USER RESEARCH
—ORIGINAL CONTENT CREATION

AWARDS + PRESS

  • YEO INDIA / KAUFMAN FOUNDATION - CHANNAI / BANGALORE / DEHLI / JAIPUR / MUMBAI INDIA
    (Apr 2012)
  • SAN JOSE STATE UNIVERSITY - SAN JOSE, CA
    (Apr 2013)
  • TIGER GLOBAL MANANGEMENT CONFERENCE - NEW YORK, NY
    (Oct 2011)

TOOLS

THE USUAL TOOLS...FIGMA, SKETCH, INVISION, PROTOPIE, WEBFLOW, ADOBE ILLUSTRATOR, PHOTOSHOP, INDESIGN, AFTER EFFECTS, ETC, C4D, FINAL CUT STUDIO, TOUCHDESIGNER, ABLETON, MAX, VDMX, WITH SOME LIGHT EXPERIENCE WITH UNITY, FUSION 360, HOUDINI, AND MAYA. JIRA, TRELLO, USER RESEARCH TOOLS, KEYNOTE, AND MODERN REMOTE WORKING TOOLS INCLUDING FACILITATION OF LARGE BRAINSTORMING SESSIONS ONLINE. STORYBOARDING AND CONCEPT SKETCHING. I CAN TAKE IDEAS FROM SKETCH TO REALITY WITH PHYSICAL PROTOTYPES, SOFTWARE PROTOTYPES, INCLUDING INVESTOR DECKS, VIDEO, AND EXECUTIVE PRESENTATIONS.

SPEAKING ENGAGEMENTS

AVAILABLE FOR SMALL ENGAGEMENTS ON TOPICS LIKE DESIGN, E-COMMERCE, CX, PHYSICAL AND DIGITAL PRODUCT + BRAND EXPERIENCES, RETAIL, PAYMENTS, DELIVERY, DESIGN OPS, BUILDING TEAMS, INNOVATION, CANNABIS OR THE ART OF MAKING THINGS.
⤓ 🀫 DOWNLOAD CV

↯ MAKE CONTACT ↯

If you like what you see and want to work together, reach out:

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